Welcome to the G2G Pokémon GO Glossary. Here you will find information on virtually every single aspect of Pokémon Go. Each term has a brief explanation to give basic information, but if you’d like more in-depth information on any of the terms, please view the articles linked below each explanation.

If you think there are any other features, functions, items, attributes, etc. which aren’t listed in the Gaming2gether Glossary, any information which may be inaccurate, any ‘coming soon’ articles you’d like us to prioritize, or any articles which contain out of date information, please let us know (by Tweeting @Qoncept, or by tagging @Qoncept in the G2G Discord  and we will add/correct/update them to the G2G Glossary as soon as possible.

You can also use these alphabetical quick-links to jump (almost) straight to the term you’re looking for:  
A B C D E F G H I J K L M
N O P Q R S T U V W X Y Z

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Appraisal Rating 4100%
(or other value)
A term used to describe how good a Pokémon’s IVs are. IVs determine how much potential a Pokémon has to be great in battles within its species. If a Pokémon is referred to as being 100%, or any other % value, this gives you a rough idea on how good its IVs are.
Applicable Links: GamePress Reddit Post
7 Day Streak7-Day
PokéStop Streak
A bonus gained by catching at least one Pokémon per day, for 7 days in a row. Bonus rewards include increased stardust and XP on your first catch of each day and an even bigger stardust and XP bonus on the 7th day.
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 7-Day
PokéStop Streak
A bonus gained by spinning at least one Pokéstop per day, for 7 days in a row. Bonus rewards include an increased number of items on your first spin of each day and an even bigger increase in the number of items on the 7th day. The 7th-Day PokéStop spin also rewards a random evolution item.
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Adventure Sync Adventure Sync A feature which synchronizes with other health and fitness apps to track your steps and apply it to your in-game distance requirements. Also does so while your phone is locked.
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Alolan A term used to describe Pokémon from the Alola region as featured in the main series games Pokémon Sun and Moon (Generation 7). Also commonly used to describe the alternative forms of Pokémon originally found in the Kanto region (Generation 1) that were introduced in Sun and Moon, e.g. Alolan Exeggutor, Alolan Rattata, etc.
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Appraisal A function which gives the trainer a rough idea of how good each Pokémon’s IVs are. It is found in the menu on every Pokémon’s info screen.
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AR Stands for Augmented Reality. A feature in Pokémon Go which allows Pokémon on your screen to be overlayed onto the real-world environment as seen through your device’s camera, adding to the immersive nature of the game. Also, see AR+
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AR+ Same as AR but AR+ also fixes Pokémon to the point on which they spawn, allowing you to walk around them, further adding to the immersive nature of the game and allowing for more interesting AR photos.
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Attacker A term used to describe a Pokémon whose stats make it better than most at attacking gyms and Raid bosses.
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Baby Pokémon A term used to describe unevolved Pokémon which are small and child-like in appearance. Baby Pokémon are (so far) only obtainable from eggs.
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Base Stats An attribute of every Pokémon species which are set values and cannot be changed by the player. Base stats in Pokémon Go consist of an Attack stat, a Defense stat, and an HP stat. The value of each stat is unique to each species and is one factor in determining how much damage that species can deal (Attack), how much damage that species can resist (defense), and how long that species can last in battle (HP). In all battles except Trainer Battles (because of the CP cap), the higher that stats the better the Pokémon species can perform in battle. Please note, however, that there are other factors involved in determining the overall potential of a Pokémon, such as its moveset, its type coverage, its IVs, etc.
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Battle At rival Gyms, you can battle other teams’ Pokémon for a chance at claiming the Gym.
Applicable Links: PokémonGOLive
Battle Party A feature that allows you to create a party/team of up to 6 pre-selected Pokémon. Each team you create (up to a maximum of 5 teams) can be chosen as your attackers before entering a gym or raid battle. Find Battle Parties by swiping to the right while viewing your Pokémon storage.
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Breakpoints A mechanic that determines the point at which continuing to power a Pokémon up is less valuable as it won’t output any extra damage in a specific matchup (advanced Pokémon Go theory).
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Buddy A feature that allows a Pokémon to be assigned as your Buddy. It will earn candy based on the distance you walk with it. Having certain Pokémon as your buddy for a certain distance is also a requirement for them to be able to evolve (Eevee (to Espeon or Umbreon), Feebas, Bonsly).
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Candy A fundamental resource within the game. Used for evolving and powering up your Pokémon. Each Pokémon family has its own type of candy. Also, see Rare Candy For more information.
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Charge Move A stronger move type which must be charged up before it can be used. It is charged by multiple uses of the Pokémon’s Fast move.
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Charged TM A consumable item that allows you to change a Pokémon’s charged move. Most Pokémon have 3 potential charged moves but can only learn one at a time.
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Community Day An event that happens once per calendar month and lasts for three hours on a pre-specified date. The event always features one particular species for which you have a higher than normal chance of finding its shiny form plus the chance to obtain an exclusive move for its evolved form.
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Combat Power (CP) A Pokémon’s attack strength is measured in units of Combat Power. A Pokémon’s CP determines how well it will perform in battle.
Applicable Links: PokémonGOLive
CP Decay / Defender Decay A mechanic that determines the amount that a Pokémon’s CP drops while it’s defending a gym.
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Curve Ball A throwing technique which increases the chances of catching a Pokémon.
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Cycle DPS A measurement that shows the DPS that a Pokémon has over a full energy cycle.
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Defender/ Defender Bonus A term used to describe a Pokémon whose stats make it better than most at defending gyms. Use this bonus to redeem free PokéCoins for keeping your Pokémon in Gyms.
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Dodge / Dodging A function in gym battles which allows you to dodge your opponents’ moves by swiping left or right, resulting in decreased damage being taken by your Pokémon.
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DPS A measurement that shows the amount of damage a move does in battle per second (total damage output per use divided by animation time). An abbreviation for ‘Damage per Second’.
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Eeveelution A term which refers to any Pokémon which evolves from Eevee.
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Eggs A function that allows you to hatch certain species of Pokémon. Eggs are obtained from Pokéstops or from gifts received from friends. They must be placed in incubators and walked for varying distances before they will hatch. Hatched Pokémon have an IV floor of 10/10/10 (67%). Generally speaking, the further the egg requires you to walk, the rarer and more coveted the Pokémon is but this isn’t always the case.
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Encounter A term used to describe the scenario of having the chance to catch a Pokémon.
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EPS A measurement to show how much energy is generated by a Fast move. Energy is then used to power the Pokémon’s Charged move. Stands for ‘energy per second’.
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Event A set period of time during which certain bonuses are available. These bonuses can be in the form of increased XP, increased stardust, increased candy, increased spawns of rare and/or themed Pokémon, reduced egg distances, reduced buddy distances, increased item drops, special raid bosses, shiny forms, themed Field Research and more. Events tend to happen around special real-world events like Halloween, Christmas, Easter, etc. But more recently have been happening at more random times, and much more frequently.
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Evolution Item A consumable item that is required by certain Pokémon before they can evolve. While they can drop randomly from Pokéstop spins, you are guaranteed to get one with every 7-day Pokéstop streak. They have also been available as rewards for certain field research and special research tasks.
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Evolve A function that essentially ‘upgrades’ a Pokémon to a new and more powerful form.
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Ex Raid A raid which requires you to have received a special invitation. Trainers who haven’t received an invitation will be unable to participate. To give yourself the best chance of receiving an EX Raid Pass you must complete normal Tier 1-5 Raids at EX Raid Gyms. EX eligible Gyms are usually found in Parks, but you can check whether they’re eligible by viewing the Gym and looking in the top right corner of the screen. All eligible ones will say “EX RAID GYM”.
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Exclusive Move A fast or charged move which is (or was) only obtainable during a certain period of time – usually the 3 hours of each community day.
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Experience Points (XP) Your advancement is measured in Experience Points (XP). Increase your XP to advance to higher Trainer levels.
Applicable Links: PokémonGOLive

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Fainted Pokémon A Pokémon faints when its HP is depleted to zero. Fainted Pokémon must be revived using the items Revive or Max Revive.
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Fast Move A less powerful move but one which builds energy and charges the Pokémon’s charged move.
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Fast TM A consumable item which allows you to change a Pokémon’s fast move. Most Pokémon have 2 potential fast moves but can only learn one at a time.
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Favorite A function that allows you to mark a Pokémon in your storage as a Favorite. Doing this means that it cannot be transferred or traded until you un-favorite it. This function can be found in the menu on each Pokémon’s information screen or by pressing the star in the top right corner of its info screen.
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Field Research A feature that rewards you with items, stardust, or Pokémon encounters for completing certain tasks. Tasks can be acquired from Pokéstops and can be viewed by pressing the Research button just above your Nearby list on the Map.
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Friends Friends A function that allows you to add another trainer to your friends list so that you can build your friendship level and earn certain benefits and rewards.
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Friendship Level A function which shows how often you interact with each of your friends. The more you interact, the higher your friendship level gets. Increasing friendship level affords you and your friend certain benefits and rewards.
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Gen # A term where the word ‘Gen’ followed by a number refers to a generation of Pokémon from the main series games. For example, the Pokémon originally found in the Kanto region in Pokémon red and blue is often referred to as Gen1 as they were the first games. The second set of games are often called Gen 2, and so on.
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Gifts Gift A consumable item gained by spinning Pokéstops, which can be sent to friends and awards them with items when they open it.
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GO Snapshot A feature that allows you to take any Pokémon you currently have in your storage out of its Pokéball so that you can take AR photos of it anywhere and at any time.
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Golden Razzberry A consumable item which, when given to a Pokémon during an encounter, increases its catch rate by 150%.
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Great Ball A consumable item which, when thrown at a Pokémon during an encounter gives an improved chance of successfully catching it, compared to a Pokéball, but not a good chance as if you’d used an ultra ball.
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Great League A League within the Trainer Battles Feature. Only Pokémon with less than cp1500 can be used in this league.
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Gym A gym in Pokémon go is where battles are held. You can attack a rival team’s gym. Defend your own team’s gym, or even battle a raid boss.
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Gym Badge A feature which awards a badge when you interact with each gym for the first time. Not only do they act as mementos, but you can level up your badges by interacting with those gyms again (battle the defenders, win a raid, leave defenders, use berries, spin the photo disc) and get certain bonuses as a result.
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Hit Points (HP) A Pokémon’s health is measured in Hit Points (HP). A Pokémon with zero HP faints. Use a Revive or Max Revive item to revive fainted Pokémon.
Applicable Links: PokémonGOLive
Heat Map A player made chart which shows arguably the best counters for a certain Raid Boss, based on TTW. Useful to Trainers who don’t have fully powered up versions of all of the best Pokémon.
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Incense A consumable item that causes Pokémon to spawn at your current location for 30 minutes.
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Incubator A consumable item that allows you to hatch the eggs that you pick up from Pokéstops and Gifts. Can be used to hatch 3 eggs.
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Infinite Incubator An item you start with rather than buy or receive. Unlike normal or super incubators, it has an unlimited number of uses. Like all incubators it allows you to hatch the eggs you receive from Pokéstops and gifts.
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Item Storage Where you store all of your consumable items. Also known as bag space. Item storage can be increased via the in-game shop.
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IVs Individual values/stats that affect each Pokémon’s potential to be great in battle within its species.
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IV Floor The minimum IVs that a Pokémon can be given. This can vary depending on how the Pokémon was obtained.
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Journal A record of your recent in-game activities like recent catches, raid rewards, gifts sent/received, and Trainer Battle results.
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King’s Rock A foundable used to evolve specific Pokémon including Slowpoke and Poliwag. Also see: Evolution Item
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Legacy Move A fast or charged move which is no longer obtainable
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Legendary A term used to describe Pokémon, which are initially only available in tier 5 raids in Pokémon Go (but can be obtained by other means further down the line). They are usually rare and very powerful, hence their Legendary status.
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Level A function used to show progress. Also, see Pokémon level and trainer level for individual explanations.
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Level 30 (Pokémon Level) The point at which the gains for powering up a Pokémon are reduced, but the costs continue to increase.
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Limited Research A 3-hour event during Community Days times in each region, but focused on Field Research as a means of obtaining the featured Pokémon and its shiny form.
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Lucky Egg A consumable item that doubles the amount of XP that you gain from all in-game actions, for 30 minutes.
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Lucky Pokémon A feature that can affect Traded Pokémon; The longer a Pokémon has been in a Trainer’s storage, the higher the chance that it (and the Pokémon it is being traded for) will become Lucky. A Lucky Pokémon’s IVs will be randomized to a minimum of 12/12/12 (80% perfect), and its stardust cost to power up will be halved.
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Lure Module A consumable item which can be installed in a Pokéstop and lures one Pokémon to the Pokéstop’s location every three minutes, for 30 minutes.
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Map View Map View is the main screen in Pokémon GO. It displays the map, your avatar, the locations of Pokémon, PokéStops, and Gyms in the real world.
Applicable Links: PokémonGOLive
Mass Evolve A tactic for gaining lots of XP in a short amount of time.
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Master League A League within the Trainer Battles feature. There is no maximum CP for Pokémon that can be used in this league.
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Max CP The maximum CP that a Pokémon can reach when fully powered up.
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Max CP at Level # The maximum CP that a Pokémon can reach when at a certain level. Notable levels where this may be helpful to know are level 15 (for research encounters), level 20 (for egg hatches and non-weather boosted raid bosses), level 25 (weather boosted raid bosses), level 30 (maximum level for a non-weather boosted wild Pokémon), and level 35 (maximum level for a weather boosted wild Pokémon).
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Medal A reward for completing certain challenges or milestones in the game.
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Meta / Meta-game / Meta-relevant A general term in gaming which often refers to the main aim of the game and how to be the most successful in achieving that aim. In Pokemon Go, this specifically refers to high end battling in Gyms, Raids and Trainer Battles, as our main aim is to train our Pokemon to be as powerful as they can be so that they can win battles – The more versatile and powerful a Pokémon is, the more meta-relevant it could be considered.
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Metal Coat A foundable used to evolve specific Pokémon, including Scyther and Onix. Also see: Evolution Item
Applicable Links: PokémonGOLive
Move(s) Functions/attributes of each Pokémon which allow them to deal damage in battle. Moves can either be Fast or Charged.
 
Moveset A set of two moves that a Pokémon can use to deal damage to others in battle. Some movesets are better than others.
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Mystery Box An item which is gained by transferring a Pokémon from Pokémon Go to Pokémon Let’s Go. When used, it acts like an Incense but only attracts the Mythical Pokémon, Meltan.
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Mythical A term used to describe Pokémon which are only available as rewards for completing special research in Pokémon go. They are so incredibly rare that their existence is doubted by some, hence their mythical status.
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Name Trick A way to influence which Pokémon Eevee evolves into. Each name trick can only be used once.
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Nanab Berry A consumable item that calms Pokémon down during an encounter, causing them to jump and attack less.
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Nest An area with set boundaries within which a specific species of Pokémon can spawn much more frequently than it normally would.
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Photo Disc The part of a Pokéstop or Gym that you spin to get items. Usually has a photo of the POI that it shares its location with.
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Pinap Berry A consumable item that grants double the amount of candy that you would otherwise get from an encounter.
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Poké Balls
Poké Balls are items used to capture wild Pokémon. They can be found at PokéStops and purchased in the shop.
Great Balls and Ultra Balls are high-performance Poké Balls with a greater ability to catch wild Pokémon.
Premier Balls are used to catch the Raid Boss after successfully completing a Raid Battle. You cannot use Premier Balls to catch Wild Pokémon.
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Poké Ball + A piece of hardware that you can carry while playing Pokémon Go. It allows you to spin Pokéstops and try to catch Pokémon. It can also be used to supplement normal gameplay if you’re playing intensively. Very similar in functionality to a Pokémon Go Plus but also has compatibility with the Nintendo Switch game, Pokémon: Let’s Go.
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Poké Coins The in-game currency in Pokémon Go. They can be used to buy items from the in-game shop. They can be bought for real money or earned by defending gyms
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Pokédex An in-game device/ function which keeps track of which (and how many) Pokémon you’ve seen and caught. It also shows each Pokémon’s evolution line and gives brief information on each Pokémon’s lore. For more information, please view the following article(s): A Guide to your Pokédex (coming soon)
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Pokémon GO Plus piece of hardware that you can wear or carry. It allows you to spin PokéStops, try to catch Pokémon and gain distance on your eggs and buddy while your phone is locked. It can also be used to supplement normal gameplay if you’re playing intensively.
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Pokémon Level An attribute of a Pokémon which helps to determine it’s CP and its approximate strength in battle. A Pokémon’s level is raised by 0.5 levels by powering it up. For more information, please view the following article(s): A Guide to Pokémon Levels (coming soon)
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Pokémon Storage Where you keep all of the Pokémon that you have caught and have not transferred. Pokémon storage can be increased in the in-game shop. For more information, please view the following article(s): A guide to your Pokémon Storage (coming soon)
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PokéStops A device at a fixed location on the map from which you can get consumable items. Usually positioned at the same location as a point of interest like a historical landmark, or popular meeting place.
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Potions There are various Potions you can use to heal Pokémon. These items restore their HP (Hit Points).
Applicable Links: PokémonGOLive
Power Up A function which raises the level of a Pokémon to make it more powerful in battle. Powering up will cost a certain amount of stardust and candy dependent on the Pokémon’s current level.
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Premier Ball A type of Pokéball which is only used to catch raid bosses. It is predominantly white in color.
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PvE Player vs Environment A term used in games to refer to fighting computer-controlled enemies, as opposed to other players. In Pokémon Go, this term is used to refer to players battling Gym Defenders or Raid Bosses.
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PvP Player vs Player A feature which allows players to go head-to-head in battle and allows both of them to have control over their Pokémons’ attacks, unlike in the gym-based ‘player controlled attacker vs NPC defender’ battle system. Officially known as Trainer Battles. 
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Raid A feature in which a raid boss (a very powerful Pokémon) will take over a gym for a short period of time. Players must meet at the gym and work together to defeat it. All players who contributed to its defeat will then get a chance to catch the raid boss.
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Raid Boss A very powerful version of an existing (or newly released) Pokémon with enhanced stats which takes over a gym for a short amount of time, resulting in a raid.
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Raid Day A mini-event in which one particular raid boss takes over every gym in a region for 3 hours straight. All previous Raid days have featured the shiny form of the Raid Boss and an exclusive move never before available for that Pokémon.
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Raid Pass A consumable item which allows the player to take part in a raid battle. These can be gained from Pokéstops (one per day) or from the in-game shop.
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Rare Candy A consumable item which can be transformed into any other type of species-specific candy. Can be gained as a reward for defeating a raid boss or for completing research.
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Razz Berry A consumable item which makes it easier to catch Pokémon by increasing its catch rate by 50%.
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Regional Pokémon which are only available in certain regions are known as regional Pokémon.
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Research Breakthrough An encounter which is rewarded to a trainer after gaining 7 Field Research stamps. Usually a Legendary Pokémon but not always.
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Research Reward A reward for completing a Field or Special Research task. The reward can be items, Pokémon encounters, stardust or XP
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Research Encounter An encounter with a Pokémon given as a reward for completing a Field or Special Research task.
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Safari Zone An occasional special event that takes place in different locations around the world and only for a limited time. Always features rare Pokémon spawning in high numbers, often introduces new shiny forms and usually hosts Pokémon that aren’t usually found in that region.
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Shield A function within the Trainer Battles (PvP) feature which allows you to block a Charged move. You can use up to two shields per battle. Judging the most effective times to use your limited number of shields is an important tactic within Trainer Battles.
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Shiny A color variant of an existing Pokémon. Usually very rare (around 1 in 500) but made much more common (around 1 in 25) during Community Days, Raid Days and some major events.
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Silver Pinap Berry A consumable item that grants double the amount of candy that you would otherwise get from an encounter. It also increases the catch rate by 80%.
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Sinnoh Stone A consumable item that is required (in addition to candy) to evolve specific Pokémon that was introduced in one of the first three Generations, into its evolved form which was introduced in Generation 4 (The Sinnoh region). Examples of this are Rhydon to Rhyperior, Togetic to Togekiss, Roselia to Roserade, etc.
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Special Research A function in the game which gives players access to Mythical and other exclusive Pokémon, by completing a set of story-based Research tasks.
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Special Trade A trade involving a Legendary Pokémon, a shiny Pokémon, or an Unown. Pokémon which are new to your Pokédex also count as Special Trades. Only one Special Trade can be made per day.
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Stamp A record of your success in completing at least one field research task per day. Collect 7 stamps for a research breakthrough.
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Star Piece A consumable item which grants 1.5x the normal amount of stardust from all in-game actions.
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Stardust A fundamental resource which is primarily used for powering up Pokémon in conjunction with candy. Highly valuable and arguably the most important resource in the game.
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Stat Buff / De-buff A battle mechanic which causes either your Pokémon’s stat(s) to be increased (Buffed), or your opponent’s Pokémon’s stats to be decreased (De-buffed). These Buffs or De-buffs can be triggered by the use of certain charged moves.
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Super Incubator A consumable item. Like a normal incubator except it reduces the hatch distance to 67% of its normal hatch distance.
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TDO A measurement to show how much damage a certain Pokémon with a certain moveset can deal before fainting. An abbreviation of ‘total damage output’.
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Team Go Rocket A group of villains who randomly invade Pokéstops and challenge you to Battle their Shadow Pokémon.
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Team Medallion A consumable item which enables a Trainer to change teams (between Team Valor, Team Instinct, and Team Mystic). It can only be purchased once every 365 days.
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Trading A feature which allows players to trade one Pokémon for another.
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Trainer Battles A feature which allows two Trainers to engage in a one-on-one Pokémon battle. Also known as PvP (player vs player).
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Trainer Level The level that a trainer has reached by gaining XP.
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Transfer A function that deletes a caught but unwanted Pokémon from your storage and awards you with one of its candy.
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TTW (Time to Win) A way to show how much time a certain Pokémon with a certain moveset would take to defeat a certain Raid Boss based purely on its damage output if your Pokémon had infinite health and infinite time in which to defeat the Boss. Due to the fact that the most important factor in a Raid Battle is damage output, the faster it can defeat the boss, the better it generally is as a counter.
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Type An attribute of a Pokémon and its moves which affects how much damage the Pokémon deals/receives/resists in battle based on the type of move that it uses/is used against it. Also, see type advantage.
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Type Advantage A function which causes more or less damage to be dealt based on the type of the attacker’s move and the type of the defender.
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Ultra Ball A consumable item which, when thrown at a Pokémon during an encounter, gives an improved chance of successfully catching it, compared to a Pokéball and a great ball. Ultra Balls are yellow and black.
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Ultra League A League within the Trainer Battles Feature. Only Pokémon with less than cp2500 can be used in this league.
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Unova Stone A consumable item that is required (in addition to candy) to evolve specific Pokémon introduced in Generation 5 (The Unova Region). Examples of this are Lampen to Chandelure, and Pansage/ Pansear/ Panpour to Simisage/ Simisear/ Simipour
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Weather A function that dynamically changes the in-game weather based on the real-world weather. Also, see weather boost for more details about the effects of weather in-game.
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Weather Boost The in-game weather can boost certain Pokémon and move types making them more common, better in battle and can improve their level and IVs when caught.
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XP A rough guide to each player’s in-game progress. Trainers gain XP by completing many in-game actions. The total XP a Trainer has gained determines their current Trainer Level.
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