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Trainer Battle ReBalance – September 2019

Exciting news from the Trainer versus Trainer (PvP) side of Pokémon GO! (well, some say exciting, others may be cringing…we aren’t entirely sure yet.)

Another Trainer Battle Re-balance is on the way! It’s too soon to tell what this means for the PvP scene, exactly, but rest assured G2G will keep you up to date.

From the Official Announcement, here is what we know so far:

UPDATES TO THE COMBAT SYSTEM

  • The timing for damage dealt and energy charged has been improved.
    • We understand this issue provided a possible knowledge gap that players could learn to work around, giving them an edge in battle. We chose to adjust this since we think it was fundamentally unintuitive that damage and energy changes always ran one move late. Unlike with quickly switching before a predicted Charged Attack, we don’t think the particularities of our refresh rate make for interesting gameplay decisions.
  • A Pokémon’s health bar will briefly pulse when it receives damage.

UPDATES TO EXISTING ATTACKS

  • Bubble Beam – Bubble Beam will now have a reliable attack debuff, which decreases an opponent Pokémon’s attack stat by one stage. We’re excited to see what strategies this change kicks off.

  • Power-Up Punch – Power-Up Punch’s primary purpose was intended to be rapidly boosting the attack of your Pokémon if your opponent doesn’t respond quickly. The damage for Power-Up Punch will be decreased in order to help Pokémon that can learn Power-Up Punch play differently from one another by using their other attacks for damage. This should also provide clearer counterplay—not blocking your opponent’s Power-Up Punches is now a more obviously right response!

  • Psychic – Psychic will now deal more damage and be usable sooner in Gym, Raid, and Trainer Battles. This rework is intended to make Psychic a more viable Psychic-type attack in both raids and Trainer Battles. Trainers now also have the chance to decrease an opponent Pokémon’s defense stat whenever the move is used in Trainer Battles.

  • Snarl – Snarl has been updated to have a clearer energy-generation role among Dark-type Fast Attacks. This should help the primarily offensive-leaning Pokémon with Snarl, like Arcanine and Luxio, use important Charged Attacks before fainting, as well as giving the more defensive Suicune and Umbreon more frequent access to their Charged Attacks.

NEW MOVES

  • Thunder Fang: An Electric-type Fast Attack – Arcanine, Steelix, Mightyena, Hippowdon
  • Ice Fang: An Ice-type Fast Attack – Suicune, Mightyena, Mawile, Hippowdon, Drapion

MOVESET UPDATES

The following Pokémon will be able to learn attacks they couldn’t before:

  • 026 Alolan Raichu: Thundershock – This Fast Attack will let Alolan Raichu surf its way to faster Charged Attacks to help make up for its light defenses.

  • 028 Alolan Sandslash: Ice Punch – This Charged Attack lets Alolan Sandslash more reliably dish out fast and high-powered Ice-type damage in the Great and Ultra Leagues.

  • 038 Alolan Ninetales: Charm – This addition allows Alolan Ninetales to have a powerful Fast Attack option as an alternative to its more Charged-Attack-focused Ice-type attack set in the Great and Ultra Leagues.

  • 055 Golduck: Bubble Beam, Synchronoise, Cross Chop – With access to a few new tricks, Golduck has a new and unique pool of Charged Attacks that should help it stand out against the many other Water types in Ultra League.

  • 105 Alolan Marowak: Fire Spin, Flame Wheel – Alolan Marowak’s original move pool made it hard to use any Fire-type attacks in practice. Adding Fire Spin and Flame Wheel should give this Pokémon options to reliably deal Fire-type damage.

  • 226 Mantine: Bubble Beam – Giving Mantine the new and improved Bubble Beam gives it a more supportive role among Great League Water types.

  • 303 Mawile: Fire Fang, Ice Fang, Power-Up Punch – Fire Fang or Ice Fang combined with Power-Up Punch allow Mawile to pose a real threat in Great League. Mawile’s weakness to Fire-type attacks keeps it a balanced competitor.

  • 461 Weavile: Snarl – Snarl allows Weavile to hold its own as a fragile but powerful Dark-type attacker against Team GO Rocket, Raid Bosses, and Master League opponents.

Be on the lookout for a full rundown on what these changes mean to PvP soon.

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Pac

Co-Admin/Writer/Builder of All Things/G.O.A.T. for Gaming2gether Media